"Ph’nglui mglw’nafh Cthulhu R’lyeh wgah’nagl fhtagn"
Call of Cthulhu is a roleplaying game based on the worlds of H. P. Lovecraft, in which ordinary people are confronted by the terrifying forces of the Cthulhu Mythos.
Edge Entertainment designed and published the Spanish edition of the sixth edition, originally created by Sandy Petersen y Lynn Willis.
An distinctive square format was used for this version, in full color and with numerous original illustrations both for the cover and the interior of the core book and the director's screen.
Illustrated story
The Spanish edition of Call of Cthulhu begins with an illustrated short story inspired by the universe of H. P. Lovecraft in which the reader discovers the vast cosmos reflected in one of the eyes of a mysterious and repugnant insect.
Some close-ups from the book:
Cover
A twilight landscape was chosen for the cover. The silhuette of Great Cthulhu rises forth under covering stars. The scene continues around the spine on to the back of the book, where we see the hapless investigators, unable to stop the progress of the Great Old One, as they witness impotent the end of the world.
Screen
The Screen, consisting in four panels, bears an illustration depicting the same scene as the cover but a few moments more advanced. Cthulhu is closer to the coast and the colossal figure is destroying everything in its path.
Beginnings of sections
The book is divided into four sections. A double splash-page illustration was prepared for each, continuing the style of panoramic landscapes of cosmic horror from the cover.
Some close-ups of these illustrations:
Adventures
In the adventures section, the beginning of each chapter was established with the cover of an invented pulp novel, with the adventure's title as the novel's.
Some close-ups of these illustrations:
Additional illustrations
To complete the chapter on the Great Old Ones some additional illustrations were made.