++Flavor text++
The Initiative — a unique co-operative board game of story, strategy, and code-breaking — lets players take on the role of teenagers in 1994 who have found a mysterious board game called "The Key". Not only will they play The Key, but players will help the teens through a pivotal chapter of their lives by following a series of missions linked together via an interactive comic book.

The board game
In 1994, four teenagers find a mysterious game at a yard sale. As they play it, they discover it is strangely connected to their lives. What will they risk to unravel the secrets of The Initiative?
A unique journey of discovery, puzzles, and strategy that is unlike any board game the players have ever experienced.
This project was a great opportunity to work again with game designer Corey Konieczka, this time in the debut project for Unexpected Games.
For this board game, we created two themes inspired by film noir spy and 90's teen movies. The result is a thrilling mix where the story must be... you decipher.
Rulebook

Components

Cards

A game by Corey Konieczka.
Cover by Chan. Comicbook by Andrew Brian George.
Graphic Design, complementary artwork by David Ardila​​​​​​​.
The Initiative is © Unexpected Games. All Rights reserved

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